Q1: To begin, can you tell us about the decision to upgrade to Unreal Engine 5 and how it has impacted the development of the game?
Mostafa: Thank you! Upgrading to Unreal Engine 5 was a significant decision for us, and it involved months of preparation. Unreal Engine 5's raw power and revolutionary features presented a generational leap that we couldn't ignore. It solved many problems we faced and unlocked the full potential of our artists, empowering them like never before. It was a crucial opportunity to elevate Eternal Spectre to new heights.
Q2: Unreal Engine 5 introduces the Nanite technology for handling high-quality, detailed assets. How has Nanite improved the visual fidelity and overall performance of Eternal Spectre?
Mostafa: Nanite has been a game-changer for us. Its ability to handle high-quality assets without worrying about poly count or Level of Detail restrictions has given our artists unparalleled creative freedom. It enabled us to create stunning visuals and improve overall performance. Nanite's performance optimizations are far superior to what we experienced in UE4, making it a perfect fit for Eternal Spectre.
Q3: With the Lumen global illumination system, Unreal Engine 5 offers dynamic and realistic lighting. How has this advanced lighting system enhanced the game's atmosphere and immersion in Eternal Spectre?
Mostafa: The impact of Lumen on Eternal Spectre cannot be overstated. Everything looks incredibly better with its realistic lighting. It brings a new level of dynamic gameplay to the world, and its optimization capabilities have allowed us to achieve exceptional performance without compromising quality. Lumen added an immersive layer to the game, making the players feel truly engaged in the world we crafted.
Q4: One of the highlights of Unreal Engine 5 is its enhanced animation system, bringing realistic character movements to life. How has this improved animation system contributed to the storytelling and gameplay experience in Eternal Spectre?
Mostafa: The improved animation system in UE5 has been a game-changer for us. Contextual animations, motion wrapping, and skeleton sharing have enhanced the storytelling and gameplay experience in Eternal Spectre. The control rig, in particular, has been beyond amazing, providing our animators with precise control and speeding up the development process.
Q5: Unreal Engine 5 brings a new level of detail to environments with its World Partitioning system. How has this feature impacted the creation of vast and dynamic worlds in Eternal Spectre?
Mostafa: World Partitioning is one of the main reasons we chose UE5 for Eternal Spectre. With our vast world, easy integration of levels and streamlined teamwork were essential. The PCG capabilities also allowed us to script and create extensive environments in a fraction of the time. World Partitioning has been instrumental in crafting our dynamic and immersive game world.
Q6: With the introduction of MetaSounds, Unreal Engine 5 offers more immersive and adaptive audio experiences. How has this feature been utilized to enhance the audio design and overall player engagement in Eternal Spectre?
Mostafa: MetaSounds has had a profound impact on the audio design of Eternal Spectre. It has breathed life into our levels, scenes, and cinematic experiences, making them more rich and vibrant. The adaptive audio experiences have further deepened player immersion, creating a captivating audio environment throughout the game.
Q7: The Virtual Shadow Maps feature in Unreal Engine 5 improves shadow quality and performance. How has this contributed to creating a more realistic and visually stunning world in Eternal Spectre?
Mostafa: With Lumen, Nanite, and Virtual Shadow Maps combined, our graphics have indeed been upgraded to the next level. The Unreal Engine 5 features have allowed us to create an incredibly realistic and visually stunning world. Now, it's up to our artists to bring their vision to life and create the world they envision.
Q8: Unreal Engine 5 enables developers to take advantage of new hardware capabilities, such as SSDs and next-gen consoles. How has this optimization allowed you to deliver a smoother and seamless gaming experience for players in Eternal Spectre?
Mostafa: We were excited about Unreal Engine 5's optimization and its utilization of new hardware capabilities. While we wanted to take advantage of the potential of next-gen consoles, we also made sure to maintain support for older generation consoles to ensure a smooth and seamless gaming experience for all players.
Q9: Can you share any specific challenges you faced during the migration to Unreal Engine 5 and how your team successfully overcame them to ensure the game's development remained on track?
Mostafa: During the migration to Unreal Engine 5, we encountered some initial challenges, especially with stability. However, with our team's determination and Unreal Engine's updates, such as version 5.2.1, we were able to overcome these obstacles and ensure a stable and smooth development process for Eternal Spectre.
Q10: As a Game Project Manager and Art Director, how has Unreal Engine 5's intuitive tools and workflows improved the collaboration and overall productivity of your development team in creating the world of Eternal Spectre?
Mostafa: Collaboration has been key to our success, and Unreal Engine 5's intuitive tools and workflows have significantly improved our team's collaboration. The ease of editing levels and environments has streamlined our workflow, enhancing both time efficiency and output quality. Working with the XFalcon Suite alongside Unreal Engine 5 has been a winning combination for our productivity.
Q11: Eternal Spectre was already intended for all consoles, including Xbox One, Series X|S, PS4, PS5, and PC through Steam. How did Unreal Engine 5's accessibility and scalability for various platforms benefit the development and reach of the game?
Mostafa: Unreal Engine 5's accessibility and scalability have been vital for the development and reach of Eternal Spectre. Its compatibility with various platforms ensured that we could deliver our game to a wider audience, encompassing both older and next-gen consoles, as well as PC through Steam.
Q12: Can you provide us with a sneak peek into any exciting features or enhancements that Unreal Engine 5 has allowed you to implement in Eternal Spectre, which players can look forward to experiencing?
Mostafa: Absolutely! One of the exciting features we've introduced is "Rifts," where players are teleported to different worlds with distinct rules. These rifts introduce thrilling gameplay variations, adding a dynamic twist to the adventure and providing players with unique challenges to overcome.
Q13: Beyond Eternal Spectre, you mentioned plans for the future that you look forward to announcing soon. Could you give us a hint of what aspects you plan to explore further for future projects beyond Eternal Spectre?
Mostafa: We have ambitious plans for the future that we can't wait to share with our community. Our team at IDMSOFT is eager to explore new frontiers in next-generation gaming, crafting a different breed of games that will redefine player experiences and immerse them in captivating worlds like never before.
Q14: Finally, what message would you like to convey to the players and fans eagerly awaiting the release of Eternal Spectre, and how Unreal Engine 5 has contributed to making this game a truly extraordinary experience?
Mostafa: To our players and fans, I want to express my deepest gratitude for your unwavering support and patience throughout the development journey of Eternal Spectre. With Unreal Engine 5, we've been able to create a game that goes beyond our wildest imaginations. The level of freedom and creativity the engine offers has allowed us to bring the world of Eternal Spectre to life like never before. You will witness a living, breathing world shaped by your choices, where every decision you make leaves a lasting impact. Unreal Engine 5 has been the catalyst for elevating this experience, delivering a truly extraordinary adventure that we believe you will cherish and enjoy.
Thank you for being a part of our journey, and we can't wait to share Eternal Spectre with you soon!